QANTM FINAL PROJECT (Autodesk Maya)

18 09 2009

Here’s my final project for the college.

I might say it’s my masterpiece so far, since I put a lot of effort into it and into learning new aspects of 3D that always fascinated me such as FUR!!!

The idea was to create final render pictures to be then edited in photoshop, but since I managed to work ahead of schedule (although I had loads of problems at one point) I decided to compose those images myself.

The final results are those you’ll see in the small showreel posted here (This was part of the assignment as well!):

Some data:

  • Polygons: 18,872 (ok, a bit high poly, but I prefered to keep it this way since I’ve been sculpting it a lot)
  • Fur Sets: 3 (Fur + Whiskers + Field)
  • Fur Hair: 1,000,000
  • Texture Map: 4,096 x 4,096
  • Render Time: Can’t remember but it was well long… still shorter than what I was expecting!!!
Advertisement

Actions

Information

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s




Follow

Get every new post delivered to your Inbox.